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Leonardo Raele

26
Posts
1
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2
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2
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A member registered Aug 30, 2018

Recent community posts

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I can fire the shots but they don't deal any damage. I think it happens after I use the W skill. When I use this skill, the first shots fired deal damage to the boss, but then after a second or so, it stops dealing damage. After it happens, the Q skill also no longer deals any damage. (it fires, but don't deal damage when it hits the boss) Before I use the W skill, the Q skill can deal damage as normal. I didn't pause the game at any moment.

Unity's store doesn't allow you to just download the assets. You have to download Unity, then download the asset through Unity, then move it to another folder. Very cumbersome.

What a cute game

I can't damage the boss...

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The intro was SOOO GOOD!! Props to the voice actor and to the BGMs

Really fun game. I loved it! But I wish you wouldn't take damage when the ducklings are hit.

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Love the visuals of the game! I think the bosses and the players should have less health. The battles take too long. But it's fun!

This game is very fun. Congratularions!

Only the first one

I found it confusing :( Sorry. Too many things on the screen at the same time (too many highly saturated and contrasting colors). Some times the game resets and I don't know why, not sure if it's a bug or because I died or something else, but it doesn't seem to happen when I take damage

The optimal strategy is to get close and spam melee, it's easier to execute than try to dodge the ranged attacks while making ranged attacks.

I don't understand why the wierd controls makes the game better.

These assets look like they have been taken from Hollow Knight. They don't fit with the character.

Too hard

-1 for epilepsy trigger

Fun game. Some things could be clearer. I finished the game and I'm still unsure whether your shots reload after a cooldown or when you do something. I also don't know whether the color of enemy projectiles (white and red) mean something. It took me a long time until I realised that the bird also takes damage. But still fun!

I like the mechanic of exchanging weapons with the bosses. It gives a feel of improvising weapons instead of specializing. It's fun. The bosses need to do more than just walk, but the game is promising

Hi Harry! Add me on discord, and let's talk

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Hi, I'm Leo, brazilian, 32 yo. I'm an experienced programmer, I do web development professionally, and like to do game dev in my free time. Right now I'm into Godot, so it's my game dev tool of choice.

I have very limited artistic abilities, I *barely* can do basic and ugly pixel art, and can't do music or sfx.

My favorite metroidvania game is Hollow Knight. I also like Momodora RUTM, Metroid Zero Mission, Axiom Verge, and Pseudoregalia.

Discord: leonardoraele

Your creature evolved into a vehicle lol

And his car got wrecked

How did you beat the one where you call into an alley with 3 guys scattered in the corners? That one and the one you mentioned were the only ones I couldn't beat without shooting.

This is really fun! You should keep working on it

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Where's the link? nvm, there are only 2 submissions, it was easy to find

Can you build for the web?

Great game! I did 12,800

Dude, this game is addictive

Took me a lot of tries, but I managed to beat the first wave 3 times

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This game is interesting, but I don't see how it fits into the theme.

EDIT: And pretty hard too, I couldn't get past 2nd level.

This is very good. I wish you had time to make more levels